Will Generative Design enable mass customization?
[ Repost from the blog Generative Design ]by Sivam Krish
Mass customization is about empowering consumers. Its about allowing consumers to create what they like. Currently consumers are tricked into this.
Many companies now offer their online customers – DIY design tools – which are in fact interactive front ends of catalogs . These interactive catalogs enable millions of permutations that are not possible to store but can be manufactured, often at additional cost. This is likely to change as competition extends the envelope of customization through the use of rapid manufacturing technologies. Perhaps generative design technologies may be of help here.
Generative Design is about generating useful or viable design possibilities. These possibilities are now generated by random numbers – these very same numbers can also be generated by customers. The generative model could be set to operate within manufacutrable and cost limits. By replacing the random component of generative design with customer preferences, the form shape texture and color of hi-complexity consumer products can be scroll bared -by non designers . By bounding the parametric generative model with cost, engineering and other constraints – companies can ensure the feasibility of the product and ensure its manufacturability. More importantly, they can crowd source designs and create a great diversity of products – all of which need not be manufactured but will be available online in rendered realistic from. They will also benefit from the marketing advantages of co-creation and customization.
Hence, generative design may in fact hold he key for unlocking the next generation of manufacturing possibilities empowering non designers to create truly customized products.
This possibility from a design tool point of view was fist demonstrated in Singapore in a workshop by Genometri in April 2007. Non designers designed a series of blue tooth devices using a generative model by pulling scroll bars. Further experiments in consumer design were done by Matt Sinclair Nov last year, with very encouraging results.
Here is an interesting early stage example by Federico Weber at the Politechnic Milan that illustrates the principle very well: http://federicoweber.com/xylem/2009/11/ (The picture illustrating this posting has also been taken from Federico Weber).
The modeling and constraint management aspect of generative design may form the design rock bed of mass customization. It will allow companies to selectively open areas of design for consumer play ensuring that what is designed can be realized within cost, manufacturing and engineering limits.
For more information on this topic, browse through the very interesting blog of Sivam, generativedesign.wordpress.com
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